So it's been a while I guess, but now that uni's done I'm free to work for myself again. Obviously I've not been working all that hard, but having not seen my family in almost six months means I've had a lot to do since being back.
But it's nice to have the freedom back again. I took a couple of hours the other day to just work on some idea generation. Admittedly, I still need to work on it but it's given some good starts for projects once I finish the projects for my demo reel.
Speaking of, here's some of my progress on a couple of projects. First is the base for a downed wire. This is pretty much the particle system done, now I just need to make a wire and make an animation for it and then I can attach the emitter to it.
And second is a simple incense burner. This is practically finished I just need to render it out properly as this was done at a low res for speed and ease. But this was a nice project to work on to learn the basics of flow maps and how to create and implement them. Now this is something that I can take over into other projects as well.
As for what I'm working on now, I'm completely redoing the gas station explosion scene. I'd been working on it for too long and I was feeling like it was going nowhere. So I decided to completely redo it and took this as an opportunity to get myself more comfortable with using fluid sims.