Saturday, 9 November 2013

Magic and Portal

So it's been a while since I last updated my blog, but at the start of this month my laptop decided to break unexpectedly and I've only just gotten my new one through and set up. It's nice to get back into work again and I thought I'd do a quick update on my current project.

This is the progression of my idea from the previous post. The idea is that this part below would be attached to the top of a staff, through a bone and socket.  

The staff would then cast the element below. The intention is that this will be a build up of energy that will then explode outwards leaving behind it a portal type of effect.

I'm thinking of doing the majority of the portal effect through a shader, like using techniques for material transitions to adjust the growth and expansion of the portal. I'll then support the portal with a particle system to tie the whole effect together.

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